Inspecting Unused Map #2: Island Town
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| Page detail: island town map |
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| Page detail: island town map |
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| The page containing the mysterious maps |
Today we will examine two early-development screenshots of Ryo's arrival in Guilin from a Japanese magazine from the time of Shenmue II's development, showcasing the charming riverside village of Langhuishan.
Accompany an article about Shenmue in Japan's Famitsu DC magazine in February 2001, these images offer a fascinating glimpse into how its design changed during the game's development.
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| Langhuishan (Feb 2001 image 1) |
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| Langhuishan (Feb 2001 image 2) |
The first image depicts Langhuishan's village square, overlooking the tranquil river. A comparison with the final release version of the game reveals some intriguing differences:
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| Langhuishan view towards river showing a stall in the early screenshot (top) that was relocated in the release version (bottom) |
In our recent lore-related posts, we carried out a detailed examination of the lore surrounding the Mirrors, and all the various events, beliefs, clues and motivations surrounding them that we as players have learned (along with Ryo) during the first three Shenmue games. These were also covered in depth by SkillJim in his stream for the Shenmue Dojo channel (which are linked at the end of each post).
Mind Map:
As a summary of what was covered in these posts, and to make it easier to visualize how the various pieces of the puzzle fit together, here is the complete "mind map" diagram illustrating how these concepts relate to each other.
The diagram can be seen as a preview below.
There is also this direct link to the image for easier viewing and zooming. It has been saved as a high resolution image to retain the text detail, and will require zooming in close!
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| Mirror Lore Mind Map |
A few elements have been highlighted in yellow on the diagram as they represent some of the core recurring themes seen in Shenmue: the Prophecy that Shenhua recites, the symbolism of the Dragon and the Phoenix together with the Mirrors, and the mysterious "Treasure" they may point to whose nature is unknown.
It is, however, possible to view the full photo by accessing the game files directly, which looks as below. It appears to be some kind of outdoor scene with arches, trees, and some kind of structure in the center:
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| The mystery photo uncovered |
In our post about this photo, we posed the question of why this photo would have been present among the design documents (albeit largely obscured), whether it had any significance and - most of all - whether such a location exists or existed in real life.
Well now, a possible candidate for this mystery location has been identified!
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