Sunday, September 3, 2017

Yu Suzuki Interviewed by Shenmue Dojo | Gamescom

The fansite Shenmue Dojo has released a brand new interview with Yu Suzuki which took place at the recent Gamescom 2017 event. (I was able to contribute in a small way by translating Yu's responses into English).

Although brief, the interview packs in a lot of information from Yu Suzuki on topics such as the reasons behind the timing of the teaser release at Gamescom, and his thoughts on the handling of colors in Shenmue III using Unreal Engine 4.

The interview was held by Peter of the Shenmue Dojo, who commented that it's "always an honour to be in the company of Suzuki-san".

Peter from the Shenmue Dojo with Hideaki Morishita & Yu Suzuki
Peter from the Shenmue Dojo (left) with the Shenmue III executive producer Hideaki "Harry" Morishita and director Yu Suzuki.
Following the interview, as a surprise gift to Yu Suzuki a superb piece of framed fan art was presented on behalf of all of the Shenmue community. The illustration, drawn by @r_wuying, shows Yu as a band member of one of his favorite bands, Van Halen.

Yu with his gift of fan art
Yu with his gift of fan art.

Link to the interview with Yu Suzuki

Read the interview and write-up by Peter at the Shenmue Dojo here.

Related posts: we have translated several interviews with Yu Suzuki at Gamescom, conducted by Japanese media.

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