Thursday, August 12, 2021

Fan-built Shenmue 3 Character Database Released!

Something that adds greatly to Shenmue's sense of realism are the believable characters that inhabit its world. Each has been carefully crafted, with their own motivations and back-stories, not all of which is necessarily even revealed while playing - how many players will have been astounded to find out perhaps many years later that the "fine and dandy" drunk that stumbled around Dobuita's streets at night is an ex-actor who is in fact only pretending to be drunk?

When Shenmue I and II were released, players had various options to access this extra character information in various forms such as the Shenmue Passport disc (for Shenmue I), magazine features and strategy guidebooks - even if much of this was published only in Japanese. However with Shenmue III,  there has been no such guide or character repository for Yu Suzuki's third game in the series.

But now, long-time Shenmue fan Stuart Peacock (otherwise known as Miles Prower on the Shenmue Dojo forums) has released to the community a comprehensive Shenmue III character database. The culmination of a great deal of thorough research and careful investigation, the database contains entries for 300+ characters met or seen in the game, complete with headshot images, names, ages, locations, notes and more, all of it just a few taps away.

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Monday, August 9, 2021

Poll Result: Patrons' Choice Topic for August 2021

Every month Phantom River Stone holds a poll among our patrons to choose a topic for the blog in the coming month. After tallying the votes (including accumulated votes from previous months), the winning topic for August 2021 is...

"Shenmue III English Lines Compared to the Original"

The first two Shenmue games have their share of quirky English translations, and in this topic we'll turn our attention to Shenmue III and look at a number of English lines that may have caused players to wonder how closely they reflect the original Japanese.

These may be anything from a particular word or phrase that relates to the story, to an inconsequential conversation that leaves the player feeling slightly puzzled.

Watch for it to come to the blog in a future post!

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Sunday, August 8, 2021

Weekly AM2 Vol. 2: Shenmue Pre-Release Interview with Keiji Okayasu | 21st Dec 1999

In this series we translate Shenmue content from Weekly AM2, the official online magazine published by Sega's AM2 development team back in the day. News and information about the Shenmue series could be found regularly within these pages from the end of 1999 through to 2001 with the release of Shenmue II.

Vol. 2 was released on 21st December 1999, a few days before the official release of Shenmue in Japan on the 29th, and includes a mini-interview with the game's director Keiji Okayasu. Okayasu also directed Shenmue II and returned to Shenmue once again many years later to work with Yu Suzuki on Shenmue III.

-Switch

 
Vol.2:1999.12.21


Hello, this is Takuan.

Get ready for another exciting edition as we bring the latest news!

This week's contents:
  • Pre-release interview with Shenmue game director, Keiji Okayasu
  • F355 Challenge: prizes for the top Internet Ranking winners!
  • Shenmue launch event scheduled!
  • Start of i-mode service on December 24!
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Sunday, August 1, 2021

Weekly AM2 Vol. 1: The Launch of Weekly AM2 | 14th Dec 1999

In this new series, we will be translating content from the official online magazine published by Sega's AM2 team back in the day. Content about the Shenmue series was published regularly over the next couple of years until the release of Shenmue II in 2001.

This is the very first edition of the Weekly AM2 web magazine, launched on 14th December 1999, with the release of Shenmue in Japan imminent. A link to the Weekly AM2 thereafter became a regular feature of the Shenmue.com website.

Although this first entry is really just an announcement of the planned series, it has short messages from Yu Suzuki as well as Makoto Osaki (the deputy director of AM2 under Suzuki, whose other projects include the Virtua Fighter series and Daytona USA).

The three concept keywords around which Shenmue was built - "Leisurely, Fully, Gently" - are mentioned again here. Yu Suzuki referred to them in his GDC 2014 retrospective, and Takumi Hagiwara also brought them up in his 1999 pre-release interview we translated last week.

-Switch

 
Vol.1:1999.12.14

Nice to meet you all.

I'm Takuan, and I'll be running Weekly AM2.

I'm looking forward to bringing you lots of great information on a weekly basis going forward.

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Sunday, July 25, 2021

Takumi Hagiwara (Ren): 1999 Interview & Current Whereabouts | Article Translation

In today's post we present a translation of an interview with the Japanese voice and motion actor for Wuying Ren in Shenmue II: Takumi Hagiwara, which was published in the Japanese Dreamcast Magazine in early 1999. We also try to piece together Hagiwara's movements after the release of Shenmue II.

This topic was selected by the Phantom River Stone blog patrons via our monthly poll on the Phantom River Stone Patreon and was available for early access.

Dreamcast Magazine Interview with Takumi Hagiwara (March 1999)

The most memorable performer appearing in this game is probably Takumi Hagiwara, an actor that doesn't merely play the part of Ren Wuying, but rather embodies him completely. What's lies in his appeal? Let's close out our 3-week interview series by talking with someone who, in a sense, exemplifies the art of "getting into" a Shenmue character.

A Hong Kong street gang. His sharpened, abrasive personality has earned him the nickname "Ren" (which means "blade").


Editor's Diary: Yu Suzuki Recognized His Charm

Ever since the Shenmue premiere in Yokohama (December 1998), Hagiwara has been giving off a slightly different vibe. At the premiere, Yu Suzuki said, "I thought: this is the person I want to play Ren." But when I actually spoke with Hagiwara, there was a bit more to the story of how he was hired that was interesting to hear.

In the video that was shown at the Shenmue premiere in other cities, Yu said of Ren: "After all, he is the head of a gang. So I don't think he cares about what happens to the other members of his gang in Aberdeen. He's not the kind of guy who cares about others like that." But I think seeing how his feelings begin to change after meeting Ryo and Shenhua will also be something noteworthy to watch for. Looking back on it now, I have a feeling that Ren will live on in everyone's heart as a really distinctive character.

Hagiwara, who plays Ren, seems to be the type of person who would rather have people see for themselves how the game turned out than talk about it. I hope everyone will take a good look at Ren's performance in the completed game.

-Editor

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Saturday, July 17, 2021

Toripicals: Chobu-chan Style Tropical Fruit Capsule Toys

"I found it!" - Ryo Hazuki, hunting for Chobu-chan in Niaowu
If Yu Suzuki were to officially release a fruit-themed series of Chobu-chan capsule toys... it might not be far from these.

Meet the Toripicals, Set #3: Watermelon, Blueberries, Lemon, Mango and Fig.

The name of these figures is Toripicals - a word-play on the Japanese word for bird, "tori", and the word Tropical. They are part of a series of fruit-themed capsule-toy sets that were initially released in 2018. Each toy varies in size depending on the fruit variety, with large fruit like the watermelon filling a great part of the capsule toy interior!

As can be seen, these fruity figures give off strong Chobu-chan vibes and with their mix of colors would not be out of place in a Chobu-chan hunt. Some, like the Lemon, come with separate feet to be fitted on to complete the figure.

Peach and Lemon

They appear to also be popular with collectors on social media in Japan:
Tweet source


In addition to the capsule toys, large plushies add to the Toripical line-up.

Ebay Listings


Retro Import Gamer has a small selection of Toripical capsule toy figures available on their Ebay store: Lemon, Blueberries and Mango (all as-new, sealed).


It is still nice to dream of a day YS Net releases an official line of Chobu-chan merchandise!

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Friday, July 9, 2021

Ryo Visits the Sun | Shenmue II Out of Bounds Hack (With Video)


In a blog post last year we took Ryo Hazuki on an adventure in the sky to visit the moon above Hong Kong (with the help of an out-of-bounds hack), and found that it was modeled as a three-dimensional object moving above the city. In today's post we'll be investigating another noticeable feature of Shenmue II's sky: the sun.

Does the sun move through the sky in the game, in the same way as the moon? How far away is it positioned, and how large does it appear close up? Let's find out.

  • Scroll to the end of this post to watch the video footage.

The Sun in Shenmue II


The first game in the series introduced its revolutionary Magic Weather system, and while a range of weather and light conditions were simulated, it didn't actually feature a moon or sun in the sky during normal gameplay (the moon did appear during a cut scene in the game).

In Shenmue II, on the other hand, the player's attention is drawn to the presence of the sun right from the start of gameplay, complete with an impressive lens flare effect that can be seen during the opening title sequence as Ryo's ship, the GenpÅ« Maru, docks at Workers Pier.

Lens flare effect in the opening sequence.



The ship slowly docks at the pier, bow first (left). Living up to its name, which means "Mysterious Wind", the ship mysteriously ends up facing in the opposite direction in the next cut of the sequence (right).

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Sunday, July 4, 2021

Poll Result: Patrons' Choice Topic for July 2021

Every month Phantom River Stone holds a poll among our patrons to choose a topic for the blog in the coming month. After tallying the votes (including accumulated votes from previous months), the winning topic for July 2021 is...

"1999 Interview with Takumi Hagiwara" (Translation)

In March 1999, the Japanese Dreamcast Magazine published an interview with Takumi Hagiwara, the voice and motion capture actor for Ren Wuying in the Japanese version of Shenmue II.

At the time this interview was held, Hagiwara had already been recording voice and motion capture at the SEGA offices for more than a year, although Shenmue II itself would undergo a further two years of development before its release.



Takumi Hagiwara is said to have been praised by Yu Suzuki as a perfect fit for the character of Ren, but the interview reveals that he at first been considered for the role of Chai.

Read Hagiwara's comments on this and more in the upcoming blog post, coming in the near future!

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