|Ryo... ahem, Akira takes a practice swipe.|
|Early Shenmue Design Document for a Tile-Breaking Job|
[Click on the image to zoom]
Notes on the Document
Being an early design document, it refers to the protagonist as "Akira", a name taken from the Virtua Fighter series and used early on when the project was intended to be a "Virtua Fighter RPG".
At the start of the document there is an interesting reference to a "new Chapter 4" and one of the Four Wude (four principles that any martial artist should know).
I'm stuck for an explanation as to why the chapter is called "new" (unless that was the part of the story that the design discussions were currently at), but the chapter number itself may link in to the original set of 11 chapters that Yu Suzuki originally created telling the full story of Shenmue. These were presented as a concept art summary by Yu at the Games Developers Conference in 2014. The mapping between these chapters and the actual published games, their content, and even variations in the total number of chapters, has been a source of endless debate and theories among fans.
|Concept art showing the original 11 chapters for Shenmue (Yu Suzuki, GDC 2014)|
|JIE, one of the four wude: "Don't show or use moves thoughtlessly"|