Every month Phantom River Stone holds a poll among our patrons to choose a topic for the blog in the coming month. After tallying the votes (including accumulated votes from previous months), the winning topic that has been voted this time is:
"Yu Suzuki's Dobuita St Visit Video with Esra Krabbe: English Subtitles"Saturday, September 10, 2022
Poll Result: Patrons' Choice Topic for September 2022
Categories: Anime Celebration Project, Dobuita Street, Patrons' Choice, Shenmue the Animation, Yokosuka Guide Map, Yu Suzuki No comments:
Tuesday, September 6, 2022
Who is Yoshio Goto? | What's Shenmue
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What's Shenmue: the first page of Ryo's notebook (2014 fan-translated version) |
Categories: Translations, What's Shenmue, Yoshio Goto No comments:
Wednesday, August 31, 2022
Interview with Singer of Shenhua's Theme IOLI | Dreamcast Magazine 1999
In early 1999, to mark the upcoming release of Shenhua's Theme as a CD single, Japan's Dreamcast Magazine featured this interview with IOLI (derived from her surname 伊織 Iori), the singer who performed the moving vocals on the track. She also sang live at the Shenmue Premiere in Yokohama in December of 1998.
There is not a great deal of information to be found about this singer online, even on Japanese-language sites, so this is a short but rare snippet of history.
Special Report! Shenhua Theme Releasing on April 1st (CD Single & Album)!
Shenmue
- SEGA
- Release scheduled for this Spring
- Price: TBD
- FREE (Full Reaction Eyes Entertainment)
Categories: Articles & Interviews, Hazuki Ishigaki, IOLI, Network Jungle II: Digitaliland, Patrons' Choice, Shenmue Premiere, Translations No comments:
Tuesday, August 23, 2022
[Part Ten] The Secret of Miao Village: Extra Dialogue & Facts Collected
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We will come back to examine this image more closely in this post! |
Miscellaneous Dialogue
Categories: Miao Village, Shenmue III, Shenmue III Trial No comments:
Wednesday, August 17, 2022
Dissecting SEGA's Shenmue Patent: Magic Weather & Magic Rooms
In today's post we will examine a patent application submitted by Sega back in 1998 relating to the generation of graphics suitable for interactive role playing games (RPGs), with the inventors listed as Yu Suzuki, Takeshi Hirai, Kazuo Kondo and Kazunori Masuda.
While Shenmue itself is not mentioned by name within the document, of course, the concepts described within can be readily recognized as pertaining to the soon-to-be-published game series. This includes two algorithms in particular for the automated generation of in-game content that were designed to save having to store vast amount of data on the limited space afforded by physical discs: Yu Suzuki dubbed these Magic Weather and Magic Rooms. We will focus on these two systems in this post.
The patent document contains 24 pages in total, over half of them being diagrams and flowcharts.
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The US patent document contains 24 pages |
As a whole, the patent brings together a number of concepts that describe what we know today simply as the "game engine". The motivation was to ensure that the Graphical Processing Unit (GPU) receives display data fast enough to ensure that the display is updated frequently enough to maintain smooth output. The game prepares and sends a single image, or "frame", to the GPU in a never-ending loop. This means that the game's logic processing must be handled efficiently in the time period between one frame being sent to the GPU to be displayed, and the next.
An English-language version is available in the form of the US patent application document, from which the diagrams in this post have been sourced. The language used in the English version is rather stilted and confusing, so relevant snippets of text have been translated from the Japanese original in preference. Additional color images have been included for illustrative purposes.
Before diving into the patent itself, let's have a brief recap on what these two systems are about.
Thanks to LemonHaze who provided technical explanations and information about the implementation in the first two Shenmue games.
Magic Weather
"The game contains a system that realistically recreates the weather and other natural phenomena. That system is called Magic Weather. In the game, the weather changes as time passes: fine, cloudy, rainy. These changes are based on the long-term weather data for Yokosuka, the town in which the game is set."Let's consider a case in the actual game where it is, say, fine one day and rainy the next. The weather conditions encountered by the player will differ depending on how they go through the game. For a player that moves ahead rapidly, they may visit a certain house on a fine morning. On the other hand, a player who plays more slowly may end up visiting the house the following night in the rain."
Categories: Magic Rooms, Magic Weather, NHK Making Of Shenmue, Patrons' Choice 4 comments:
Sunday, August 14, 2022
Poll Result: Patrons' Choice Topic for August 2022
Every month Phantom River Stone holds a poll among our patrons to choose a topic for the blog in the coming month. After tallying the votes (including accumulated votes from previous months), the winning topic that has been voted this time is:
"Interview w/ martial arts instructor Tetsuya Hattori and Masaya Matsukaze (Dreamcast Magazine, Feb 2000)"Categories: Masaya Matsukaze, Master Wu Lian Zhi, Patrons' Choice, Tetsuya Hattori No comments:
Monday, August 8, 2022
[Part Nine] The Secret of Miao Village: Dialogue Revelations & Sequence of Events (Cont.)
In this post we complete our examination of the Key Story Beats for the Miao Village arc with the final entries 7 to 10, highlighting conversations found in the recent Game Jam prototype of Shenmue II.
- If you have not yet seen the previous post, or wish to review, read the first part of the dialogue analysis here.
Categories: Miao Village, Patrons' Choice, Shenmue II, Shenmue III 2 comments:
Monday, August 1, 2022
[Part Eight] The Secret of Miao Village: Dialogue Revelations & Sequence of Events
And this proved to be the case! Shortly after the prototype's release to the community, the discovery of a wealth of Miao Village related dialogue content on the discs, in the form of Japanese subtitle files for conversations and events, was announced on the Shenmue Dojo forums by veteran Shenmue hacker LanDC (link to thread and discussion) with detailed explanations of several key conversation sections.
- The conversations shown here have been translated from the Japanese dialogue data extracted from in the Game Jam discs. The original Japanese text is also provided for reference with each conversational interaction.
- The original dialogue content that remains on the Game Jam version covers only a subset of all the characters that would have once been part of the Miao Village subplot, however it is still substantial enough to draw useful conclusions.
- Some notes have been added in italics, such as to indicate when a character is pointing, or when new information has been learned that gives Ryo a new objective. These are speculations based on the dialogue context.
- The Shenmue II order has been followed for the names of Chinese characters e.g. Lishao Tao (rather than Tao Li Shao).
- A selection of conversations with various characters has been included, included repeated questioning, to demonstrate the variety of interactions through which Ryo is able to acquire clues.
Miao Village Story Arc: Key Story Beats
- Cut Scene: Meeting Zhang & a Mission to Retrieve the Second Volume of the Wulinshu
- Searching for a Way to Miao Village
- Visiting Sunny Capital Pharmacy & a Bicycle Delivery Quest
- Medicine Delivery at Miao Village
- Looking for Kongzheng Luo's House
- A. The Fate of Kongzheng Luo
B. Master Yunhai's Friendship with Kongzheng Luo - A. Finding a Way to Enter Kongzheng Luo's House
B. Obtaining the House Key
C. Identifying the Boy in the Photo - Talking with Zhengye Luo
- Cut Scene: Visiting Master Yunhai at Miao Guang Temple
- Delivering the Wulinshu to Zhang
Starting Point of the Miao Village Cut Content
- Ryo has met Lishao Tao and discovered the Wulinshu in the library at Man Mo Temple. Inside the book he found a note with the Chawan Sign, which serves as his next clue to locating Yuanda Zhu.
- After making the Chawan Sign at the Dou Jiang Diner, he has met with a man in a brown suit, who we later find out is named Zhang, who revealed that he serves Yuanda Zhu. However before Ryo had a chance to ask him any questions, several thugs burst into the restaurant and abducted Zhang.
- A QTE event played out in which Ryo chases after the thugs - dodging a watermelon projectile in the process - and Zhang was rescued, thanks to the invisible help of Xiuying.
Ambush at the Dou Jiang Diner (screenshot from release version) |
Categories: Miao Village, Patrons' Choice, Shenmue II, Shenmue III 6 comments: