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| Shenmue Chapter One Yokosuka: World Guidance |
Published shortly after Shenmue I’s original release in Japan, the World Guidance guidebook contains some of the most detailed and comprehensive information about the first game found in any of the guidebooks released at the time.
At the end of the book is an exclusive survey of 57 developers who worked on Shenmue.
The survey is introduced in the guidebook as follows:
Survey of 57 Shenmue Project Members!
The massive development team poured their collective effort into creating Shenmue: Chapter One ~ Yokosuka . To close out this book, we present the real, unfiltered comments from the staff themselves. Of course, this is only a portion of their voices, but it gives you a glimpse into both the hardships and joys of game development. Please read through with anticipation for what’s to come in the next installment.
Survey Questions
1. What do you like about Shenmue?
2. Who is your favorite character, and why?
3. What scene left the deepest impression on you during the game?
4. Are there any hidden “tricks” you secretly included in the game?
5. Do you have any interesting episodes you can share from development?
6. Shout out one thing you'd like to say!
7. Please give a short message for the players.
During development, the Shenmue project was divided into a number of teams, including the Sound Team, Planning Team and Events Team. The survey responses are grouped according to these teams.
Our translation of the survey responses begins below! Note: images and additional notes have been added for extra context. Based on the initials provided, we have also attempted to identify each respondent where possible.
In this first part, we present the responses from the Sound & Music and Graphics Design teams, with the remaining teams to follow in Part Two.
★ Sound & Music Team
S.H. [Sound Effects Supervisor Seiichi Hamada]
Role: Sound Effects
1. What do you like about Shenmue?
The battles, and the variety of different events.
2. Who is your favorite character, and why?
Ryo: the way he calmly carries on without showing his emotions.
3. What scene left the deepest impression on you during the game?
The scene with Chai at the arcade.
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| Seiichi Hamada's most memorable scene |
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