Thursday, August 29, 2019
[4Gamer] Interview with Yu Suzuki at Gamescom 2019 | Translation
We present a new interview with Yu Suzuki on Shenmue 3 from Gamescom 2019, this time from Japan's 4Gamer.
This is our translation of the interview, which begins from here.
4Gamer: Thank you for your time today. Please tell us first of all about the present status of Shenmue 3.
YS: The current state is that we're making various finishing touches and balance adjustments, and carrying out small bug fixes. Things such as modifying motions, improving the appearance and adjusting collisions. The balance adjustments are not just for the battles; we're also tuning the balance of the economy.
4Gamer: If the balance of the economy is broken, then that might lead the whole game breaking, mightn't it.
YS: Adjusting the balance is really tricky. Even when I build something expecting that 30% of new players will be able to clear it, when they actually test it out, only about 20% might manage to do so.
In any case, in terms of its level of completeness, I'd say "90% or above". If no bugs that stop the game from running (called "Class A" bugs) are found, then what we have currently could be released. That kind of level.
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Thursday, August 29, 2019
Categories: Articles & Interviews, Events, Gamescom 2019, Shenmue III, Yu Suzuki 6 comments:
Categories: Articles & Interviews, Events, Gamescom 2019, Shenmue III, Yu Suzuki 6 comments:
Tuesday, August 27, 2019
Shenmue Passport Fan-Made App "Suka Pass" Now Available for Download!
Today marks the launch of Suka Pass, a free fan-made revival of the Shenmue Passport!
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Shenmue Passport accompanied the original Shenmue game on the Dreamcast and gave access to various extra content that helped flesh out the world of Yokosuka including music, movies and detailed character bios.
The motivation for app was to revive and preserve the passport's wealth of content, and was created by members from these community groups: Phantom River Stone, SkillJim, Shenmue Forever and Shenmue Dojo. (In the future I plan to write some posts for the blog to give some insight into some of the some behind-the-scenes activities that went into bringing it back to life).
It runs on both iOS and Android devices (and looks great on tablets!) so as Tom says, click on the image or link below to download it now!
The motivation for app was to revive and preserve the passport's wealth of content, and was created by members from these community groups: Phantom River Stone, SkillJim, Shenmue Forever and Shenmue Dojo. (In the future I plan to write some posts for the blog to give some insight into some of the some behind-the-scenes activities that went into bringing it back to life).
It runs on both iOS and Android devices (and looks great on tablets!) so as Tom says, click on the image or link below to download it now!
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Tuesday, August 27, 2019
Categories: Fanmade, Shenmue, Shenmue I, Suka Pass 6 comments:
Categories: Fanmade, Shenmue, Shenmue I, Suka Pass 6 comments:
Sunday, August 25, 2019
Fan-Made Shenmue Passport Releasing August 27th | Suka Pass
Last year saw the release of Shenmue I & II HD, bringing our beloved game series to the modern day and creating a generation of new fans for the franchise.
However, those familiar with the Dreamcast version missed a certain part of the original release which didn't make the transition forward to the modern day: namely, the Shenmue Passport.
Well, Shenmue fans will not be left without for much longer. A new fan-made app called Suka Pass (a contraction of "Yokosuka Passport") has been in development over the past year, and is now ready for release!
The release date for the app is in three days' time, on August 27th - a nod to the previously-scheduled release date of Shenmue III, providing fans with something to tide them over until they get their hands on the new game.
You can pre-register over at the Suka Pass website to receive an email with download instructions once the app is released.
Find out more at the Suka Pass website
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Find out more at the Suka Pass website
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Sunday, August 25, 2019
Categories: Fanmade, Shenmue, Shenmue I, Shenmue Passport, Suka Pass 2 comments:
Categories: Fanmade, Shenmue, Shenmue I, Shenmue Passport, Suka Pass 2 comments:
Saturday, August 24, 2019
Famitsu Interview with Yu Suzuki at Gamescom 2019 | Translation
Famitsu.com has published an interview with Yu Suzuki on Shenmue 3 that was carried out at the recent Gamescom 2019 event. This is our translation of the interview.
Note: there is a (minor) story spoiler pertaining to general story content in Shenmue 3 which I have enclosed in a spoiler section.
The translation begins from here.
Currently In Progress: Debugging and Last Adjustments
Q: Is the content of this Gamescom demo the same as the one at E3 2019?
YS: It has been touched up compared to the previous one. At E3, the gameplay time was set to 15 minutes making it hard to grasp the gameplay loop, so this time we've smoothed out that process and increased the play time to around 45 minutes.
Q: In terms of content, people will be able to experience gameplay at the start of Shenmue 3's story, in Bailu village..?
YS: Yes, you'll be able to play through things like events and the gameplay loop, at Bailu village. However, being a demo version, the content differs a bit from the release version.
I consider Shenmue 3 to be what people call open-world, but it differs from other open-world games so markedly that if you take the same approach as those when playing it, you won't get what makes it special; and I suspect that may lead to a conclusion that "different = bad".
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Saturday, August 24, 2019
Categories: Articles & Interviews, Gamescom 2019, Shenmue III, Translations 1 comment:
Categories: Articles & Interviews, Gamescom 2019, Shenmue III, Translations 1 comment:
Friday, August 23, 2019
Yu Suzuki's Signing Sessions at Gamescom 2019
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| "Last day of the signing sessions" |
Shenmue III promotion at the Deep Silver booth was most impressive. Above, large panels ensured it could be spotted from afar with an eye-catching image of the Stone Pit's cave with the giant carved mirrors and burning flames .
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Friday, August 23, 2019
Categories: Deep Silver, Gamescom 2019, Shenmue III, Yu Suzuki No comments:
Categories: Deep Silver, Gamescom 2019, Shenmue III, Yu Suzuki No comments:
Wednesday, August 21, 2019
Analysis: New Shenmue III Screenshots From Gamescom 2019
Three new still shots of Shenmue 3 have been released, showing off more of the game's detailed environments.
The heavy wooden beam and hanging rope in the foreground can be recognized as being the Bailu village well, as seen in this capture from E3 B-roll footage earlier this year:
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Screenshot 1: Evening Dining in Bailu Village
The first screenshot is a night scene of customers seated at an outdoor table. In the background an elderly man (perhaps the proprietor) is seated at a table laden with sausages, cake and other food items. The customers are turned in his direction - they seem to be getting hungry.![]() |
| Screenshot #1 |
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| The Bailu village well |
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Wednesday, August 21, 2019
Categories: Events, Gamescom 2019, Shenmue III 2 comments:
Categories: Events, Gamescom 2019, Shenmue III 2 comments:
New Trailer "A Day In Shenmue" Released at Gamescom 2019
Fan-snapped photos and hand-held recordings of a brand new Shenmue 3 trailer on show at Gamescom 2019 have been flying around the internet, and now a direct feed of the trailer is available - and it looks magnificent!
Titled "A Day in Shenmue", it includes scenes of combat, arcade games, exploration and even some interactions with Ren (the rain pouring down during this scene makes for a striking atmosphere). The voices of this version are in English.
We will be writing up an analysis of the trailer's content in a future post.
The trailer was also announced in a Kickstarter Update which included a photo of Yu Suzuki at the Shenmue 3 booth, where he will be continuing to hold signing sessions.
Source: Shenmue.link news Become a Patron!
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Wednesday, August 21, 2019
Categories: Gamescom 2019, Shenmue III, Videos No comments:
Categories: Gamescom 2019, Shenmue III, Videos No comments:
Tuesday, August 20, 2019
Yu Suzuki Visits Aachen Old Town | Gamescom 2019
This is the week of Gamescom 2019, with a series of press events already having taken place throughout the day (with some glimpses of Shenmue 3 which we will cover in the next post!). The actual show properly kicks off on Tuesday August 20th, with the first day being for trade and media only.
Yu Suzuki has also of course traveled to Germany for the event, and after arrival took some time to visit the city of Aachen, located an hour's train ride to the west of Cologne. Koch Media has shared photos of his visit to the city's old town and historical center.
Based on clues in the photos, we can even identify some of the locations.
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| Yu Suzuki poses next to a sculpture of a horse. |
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| Horse sculpture seen from the front |











