Note: a new video interview with Yu Suzuki has been released for the occasion! In it, Suzuki speaks about some of his arcade games at Sega like Hang On & Afterburner as well as game creation in general. This interview is in Japanese only, so I am planning to translate it into English. I will post it up as soon as it is completed.
Update: I have finished adding translated captions to the video. View it here.
|The exhibition runs through to March next year.|
Overview of the Exhibition
The following information is translated from the event home page.
Now, "Stage Two" turns the focus to digital games from 1983 to 1990. A number of epoch-making digital games from this area will be featured in detail, including arcade games which were entering a golden age, the new era of the home console as represented by the NES, as well as the appearance of large ride-on style arcade games to oppose the home console threat.
1. More than 50 games on exhibition. From revolutionary 1980s arcade games to big home console hits - all games playable.
Xevious (1983 / Namco), Mappy (1983 / Namco), Mario Brothers (1983 / Nintendo), Major Havoc (1983 / Atari), Libble Rabble (1983 / Namco), The Big Pro-Wrestling (1983 / Technos Japan), The Tower of Druaga (1984 / Namco), VS. Wrecking Crew (1984 / Nintendo), Excite Bike (1984 / Nintendo), Ice Climber (1985 / Nintendo), TwinBee (1985 / Konami), Marble Madness (1985 / Atari), Gradius (1985 / Konami), Space Harrier (1985 / Sega), Gauntlet (1986 / Atari), Renegade (1986 / Technos Japan), Salamander (1986 / Konami), The Genji and the Heike Clans (1986 / Namco), Out Run (1986 / Sega), Karnov's Revenge (1987 / Data East), Super Hang-On (1987 / Sega), R-Type (1987 / Irem), After Burner II (1987 / Sega), Tetris (1988 / Sega), Night Striker (1989 / Taito), Darius II (1989 / Taito) + more.
On display until 11th December only: Excite Bike, Ice Climber, Salamander, The Genji and the Heike Clans
On display from 13th December only: Wrecking Crew, Karnov's Revenge, R-Type, Tetris
Home console games:
Donkey Kong (1983 / Nintendo), Super Mario Brothers (1985 / Nintendo), Bomber Man (1985 / Hudson), Legend of Zelda (1986 / Nintendo), Dragon Quest (1986 / Enix), Star Soldier (1986 / Hudson), Nobunaga's Ambition (1986 / Koei), Ys (1987 / Nihon Falcom), Gradius 2 (1987 / Konami), Final Fantasy (1987 / Square), R-Type I (1988 / Hudson), Mother (1987 / Nintendo), The Super Shinobi (1989 / Sega), The Final Fantasy Legend (1989 / Square), Nam-1975 (1990 / SNK), Magician Lord (1990 / Alpha Denshi), Super Mario World (1990 / Nintendo), F-Zero (1990 / Nintendo), Actraiser (1990 / Enix) + more.
2. Special area for Xevious, Nintendo Entertainment System & Sega Ride-on Games
This area includes interviews with developers and valuable development documents. Naturally, all games displayed are playable.
|(Left) Xevious. (Center) Super Hang-On. (Right) After Burner II|
3. A Detailed Look at How Game Music is Made
A hands-on display that explains how music is played on a digital game machine, with a focus on some representative game music of the 1980s.
|Gradius II (1989, Taito)|
- Event name: "Asobo! Game-ten (Stage 2). Game Center vs Famicon"
- Location: SKIP City, Kawaguchi, Saitama
- Event duration: 10 September 2016 ~ 12 March 2017
- Entry hours: 9.30am ~ 5.30pm
- Entry fee: 510 yen
- Official home page: http://www.skipcity.jp/vm/game2/