Showing posts with label Telecom Animation Film. Show all posts
Showing posts with label Telecom Animation Film. Show all posts

Tuesday, February 1, 2022

[Part Two] Twenty Striking Observations from the 2022 Shenmue the Animation Main Trailer: #10 to #1

View of Yokosuka, discussed in Observation #1

We continue on with our trailer analysis, presenting #10 to #1 of the twenty observations that impressed us most! See our previous post to review those in Part One.


Observation 10: Opening Theme Music "UNDEAD-NOID"


Music is an integral part of the Shenmue experience, and the music in the trailers show that this facet has not been neglected either.

The backing music in the action-oriented trailer is instrumental, with atmospheric tones and percussion that set the mood well but without tunes or melodies.

The story-oriented trailer, on the other hand, breaks into a catchy drum-backed piece of vocal music called "UNDEAD-NOID", performed by Japanese singer-songwriter Kashitaro Ito, that is the anime's official opening them music.

Towards the end the sound of what may be an erhu, or Chinese violin, can be heard. This is a nice additional link to Shenmue's world.
The music from the original games has not been ignored, either, as the trailer starts with a tension-filled arrangement of the classic Shenmue theme.

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Saturday, January 29, 2022

[Part One] Twenty Striking Observations from the 2022 Shenmue the Animation Main Trailer: #20 to #11

The official main trailer for Shenmue the Animation has been released, along with announcement of its premiere date coming up very soon on 5th February, 2022 on Crunchyroll and Adult Swim - for all countries except Japan, for which the trailer specifies "Coming in 2022".

In this post, we have gathered together 20 observations from the trailer that impressed or astonished us most, starting with the simpler ones and ending with those that are more subtle. Read on to find out what they are! In this first part, we count down #20 to #11.

Observation 20: Multiple Versions of the Trailer

Although one might expect a single main trailer, in fact it has been released in multiple versions, with each aimed at a different audience. We'll differentiate them using the following naming:
  • Action-oriented trailer, which has English voicing and focuses on adrenalin-filled fight scenes. This version may be effective at attracting newcomers to the franchise.
  • Toonami-specific variation of the action-oriented trailer which contains identical footage for the most part but a brief scene showing Ryo removing the sword from a box is replaced with one of him sneaking past the security office in the Old Warehouse District.
  • Story-oriented trailer (Japanese voicing, no subs). This trailer mixes in even more material, cutting quickly between numerous scenes, events and characters and has onscreen text in Japanese introducing the characters and story outline. With many recognizable faces and places, this trailer does a good job at appealing to existing fans. The text does tend to cover up the artwork however, so the following version with English subs is recommended for a better view.
  • Story-oriented trailer with English subs: as well as adding subs, at the same time much of the Japanese onscreen text is removed. One other small difference with this trailer compared to the non-subbed one is that in place of the title screen for Shenmue the Animation, which shows the exterior of the dojo with lightning flashing above, instead there is a plain screen with the Crunchyroll/Adult Swim logos.

Watching all the trailers is recommended to fully enjoy the content!

Observation 19: Move Instruction Confirmed

In the game Ryo has the opportunity to learn the Double Blow move from Yamagishi-san at Suzume Park, and part of a recreation of this scene can be seen in the story-oriented trailer. (There has been no sign yet of Tom or his hot-dog truck so far however, so whether Ryo will acquire the Tornado Kick from him remains to be seen...).
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Thursday, January 20, 2022

Shenmue Anime Premiere Date Announced & Two New Trailers!

The premiere date for the release of Shenmue Anime has been announced! The new anime will be premiering on Crunchyroll & Adult Swim on 5th February 2022.

This comes together with the simultaneous release of TWO new and varying trailers. The first contains the premiere date announcement and English-language voicing, while the other features Japanese-language voicing by two of the original voice actors who are reprising their roles from the games (Masaya Matsukaze as Ryo Hazuki and Takahiro Sakurai as Lan Di) as well as showcasing the official opening theme music.

Following the videos is our full translation of the official Japanese-language press release material, which includes new artwork images.

As usual, keep an eye on the blog for analysis of these incredible new trailers!

-Switch

Trailer #1 (Crunchyroll / Adult Swim Premiere Date Announcement, English)


Trailer #2 Japanese, featuring Masaya Matsukaze & Takahiro Sakurai) 



Japanese Press Release [Translation]

  • Trailer released, featuring latest footage!
  • Key art also released, depicting several characters!
  • Main character roles to be voiced by Masaya Matsukaze (Ryo Hazuki) and Takahiro Sakurai (Lan Di)
  • Opening theme also announced: "UNDEAD-NOID" by Kashitaro Ito!

The legendary action-adventure game Shenmue was released in 1999 on Sega's Dreamcast home video game console, and has influenced many other games. An animated version of the game, "Shenmue the Animation," is scheduled to be released in 2022! The animation will be produced by Telecom Animation Film, the company behind Lupin the 3rd Part V: Misadventures in France and Blue Thermal, and directed by Chikara Sakurai (One Punch Man Season 2).

A trailer with latest footage from Shenmue the Animation has now been released. Beginning with an account of the dramatic past of the protagonist Ryo Hazuki, it goes on to feature intense action scenes involving his sworn enemy, Lan Di, and a story filled with mystery. Set in the nostalgic and beautiful city of Yokosuka, it depicts the epic story of the protagonist as he grows stronger.

A spectacular piece of key art featuring main characters from the anime has also been released. The main protagonist features prominently, blazing with a passionate fighting spirit, along with a succession of distinctive characters who also appear in the games.

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Saturday, October 31, 2020

Part 2/2: Shenmue the Animation: Famitsu Interview with Yu Suzuki & Yu Kiyozono [ENG Translation]


This is the second and final part of Famitsu's interview with two of the key people behind the project: producer Yu Kiyozono and executive producer Yu Suzuki.

This translation continues from Part One.

Famitsu: It really is a creation with many passionate fans; did you feel any trepidation about your decision to make it into an anime?

Kiyozono: Yes, of course - a lot!

Famitsu: [laughs]

Kiyozono: First of all, there was the hurdle of whether I would be able to get an OK from Yu-san, and since I was wanting to make Shenmue, I would also have to obtain permission from the publisher, Sega.

Even though we belong to the same company group, I still felt pressure. Among the high-ups who were in a position to give permission for the proposal for the anime project, were many who once worked alongside Yu-san when they were younger, you see. They said to me, "Will you really be able to pull this off?"...

Famitsu: Immense pressure! [laughs]

Kiyozono: They told me I mustn't let Yu-san down. While feeling a bit of pressure at the way they asked "Can you make something that's respectable?", they responded to my desire to make it by allowing the project through.

Famitsu: I'm glad.

Kiyozono: Projects to turn something like Shenmue into an anime aren't that common in today's anime industry. Even so, with our team, I'm confident that we can make something worthy. It will be challenging and substantial, but I'm grateful to be able to take it on.
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Wednesday, October 28, 2020

[Part 1/2] Shenmue the Animation: Famitsu Interview with Yu Kiyozono & Yu Suzuki | ENG Translation


Following the recent announcement of Shenmue the Animation, Famitsu.com arranged an extensive interview with two of the key people behind the project: producer Yu Kiyozono and executive producer Yu SuzukiThis is Part One of our two-part full translation of the article.


Mystery and Anticipation: How "Shenmue the Animation" Came About


1999: the action-adventure game Shenmue was released for the Dreamcast. Its sequel Shenmue II was released in 2001 and then, after a long blank period, Shenmue III in 2019.

On 5 September 2020 an announcement was made for an anime, which was received with surprise and delight by Shenmue fans in Japan and around the world. It will be the first time an anime for the Shenmue series has been produced since its initial release.

Even with that being so, what prompted Shenmue to be made into an anime now in particular? With a view to learning how it came to be and the aim of its 2021 transformation to anime, we spoke with two Yu-san's: Yu Kiyozono, CEO of Telecom Animation Film and producer of this anime, and Yu Suzuki, creator of the Shenmue series.


Yu 
Kiyozono

President and CEO of Telecom Animation Film. Producer of Shenmue the Animation. Recently he has been working on TV movie versions of the Lupin the 3rd series.









Yu Suzuki

President and CEO of Ys Net. Creator of the Shenmue series. When at (then) Sega Enterprises, he worked on projects such as the Virtua Fighter series and Hang On, bringing into the world numerous revolutionary new games.






Why is Shenmue Being Made into an Anime Now?


Famitsu: I was extremely surprised to learn that Shenmue, the first part of which was released in 1999, will be made into an anime. Why is it that the "Shenmue the Animation" project has come about now, in 2020?

Kiyozono:  Well, to give a little explanation about the current state of the anime industry for background, it is partly because nowadays streaming-based services have grown immensely.

Famitsu: The Shenmue anime will be a joint production between the US anime streaming site Crunchyroll and the anime channel of the Cartoon Network, Adult Swim, won't it.

Kiyozono: Yes, with Telecom Animation Film creating the animation. These days, Japanese anime are watched not just in Japan but all over the world.

In the old days, an anime would be localized for overseas broadcasting: things like the music, the intro song, and even the content would be altered. It was normal for such "filters" to be applied before its overseas showing.

But the growing trend with streaming recently is to watch with on-screen subtitles, with the voices left as the Japanese of the original voice actors. Viewers overseas have started to want to enjoy them the way they were made by the Japanese creators.

Famitsu: Mm, mm.

Kiyozono: I had been wanting to further strengthen our overseas content delivery, and was looking for a strong title for overseas. I thought that Shenmue would be one contender. The game has sold well globally, and when we were getting the project off the ground it was also when Yu-san was working on making Shenmue III, so I was aware that it had a lot of passionate fans.

Regarding taking the animation project proposal to the original creators, I thought that with the content being from Sega Group, of which Telecom Animation Film is also a part, it would likely make it for a relatively smooth discussion, so I thought I'd make an initial enquiry... and that's how this project began.
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