We're very pleased to share a new interview that was held with Yu Suzuki at Gamescom 2019 by a passionate Shenmue fan known in the community as Nagai Industries, who in doing so brought a long-held goal of interviewing Yu to reality.
About the author:
Nagai Industries can be found on Twitter and is an indie game developer inspired by the Yu Suzuki's teachings and a freelance journalist.
A Russian-language version of this interview article has also been published on Gameland.ru and can be viewed here.
This interview would not have happened without the enormous support of the Shenmue community, of which I became an active part in 2014, when a friend of mine and I started developing a small Shenmue-inspired game — Lucky Hit Challenge.
At that time, the sequels of forgotten game series were popping up on Kickstarter, one by one. We dreamed that, sooner or later, one of these such sequels would be Shenmue III. In the fall of that year, we released the Lucky Hit Challenge in which the player could win money playing Lucky Hit and spend it on the in-game Shenmue III Kickstarter. This project was warmly received by the audience, and two years later I started developing a new project: the social application #ChawanSign that would generate Shenmue memes in augmented reality. It is this project that soon led me to an interview-meeting with Suzuki.
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