Showing posts with label Katsuhiro Harada. Show all posts
Showing posts with label Katsuhiro Harada. Show all posts

Wednesday, February 1, 2017

Yu Suzuki & Katsuhiro Harada Interview | Part 3 | DenFamiNicoGamer [26 Dec, 2016]

Interview with Yu Suzuki & Katsuhiro Harada, Part 3

Interview with Yu Suzuki & Katsuhiro Harada, Part 1
Here is Part Three of our multi-part translation of an interview with Yu Suzuki and Katsushiro Harada from Japanese gaming site DenFamiNicoGamer.jp.

I hope you have enjoyed the interview so far.

You can find the previous parts to date here:

Part One: click here.
Part Two: click here.
Interview with Yu Suzuki & Katsuhiro Harada, Part 2

Part Three


Part Three covers the following discussion topics:
  • AI and interactivity in games.
  • The timing for choosing to start developing Shenmue III.
  • Advice from Yu Suzuki to the younger generation.
The interview translation starts below.
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Friday, January 6, 2017

Yu Suzuki & Katsuhiro Harada Interview | Part 2 | DenFamiNicoGamer [26 Dec, 2016]

Suzuki & Harada Interview Part 2



This is the second part of our multi-part translation of the Yu Suzuki and Katsuhiro Harada interview published by Japanese gaming site DenFamiNicoGamer.jp.

Click here to read the previous Part One. Further parts will follow.

Part Two


Part Two covers the following discussion:
  • Yu Suzuki's decision to move to development for the home console
  • Katsuhiro Harada:
    • Early career
    • The challenges of VR compared to previous games
    • Achieving something that feels "normal"

Note: this interview will be posted up in several parts due to length.

Part Two of the interview translation continues below.
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Saturday, December 31, 2016

Yu Suzuki & Katsuhiro Harada Interview | Part 1 | DenFamiNicoGamer [26 Dec, 2016]

I've been working over the past few days on the translation of a multi-page interview with Yu Suzuki was recently published online by Japanese gaming site DenFamiNicoGamer.jp.

Interviewed together with Yu is Katsuhiro Harada, of Tekken and Soul Calibur fame. 

Due to its length, I will be posting up the interview as a series.

Today I am pleased to present the first part. (Note that the order in which they are presented differs from that of the original article, as I am prioritizing the Shenmue-related content).


Yu Suzuki & Katsuhiro Harada


Part One


Today's initial part covers the following content:
  • Interviewee profiles
  • Article introduction
  • Interview / discussion:
    • Shenmue's popularity outside Japan
    • Shenmue: ahead of its time
    • Concept of a cinematic game

Also in today's part: a photo of Yu Suzuki sharing a building design for Shenmue III plus an previously-unseen early Shenmue project document. (I will be looking at the text written on the project documents in a future post!)

The interview translation starts below.

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