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| The original Free Market section of the Shenmue Passport |
The Free Market in Suka Pass has been recreated with the same concept, together with some added twists.
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| The original Free Market section of the Shenmue Passport |
In our recent lore-related posts, we carried out a detailed examination of the lore surrounding the Mirrors, and all the various events, beliefs, clues and motivations surrounding them that we as players have learned (along with Ryo) during the first three Shenmue games. These were also covered in depth by SkillJim in his stream for the Shenmue Dojo channel (which are linked at the end of each post).
Mind Map:
As a summary of what was covered in these posts, and to make it easier to visualize how the various pieces of the puzzle fit together, here is the complete "mind map" diagram illustrating how these concepts relate to each other.
The diagram can be seen as a preview below.
There is also this direct link to the image for easier viewing and zooming. It has been saved as a high resolution image to retain the text detail, and will require zooming in close!
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| Mirror Lore Mind Map |
A few elements have been highlighted in yellow on the diagram as they represent some of the core recurring themes seen in Shenmue: the Prophecy that Shenhua recites, the symbolism of the Dragon and the Phoenix together with the Mirrors, and the mysterious "Treasure" they may point to whose nature is unknown.
IGN Japan: Hi everyone, this is Daniel from IGN Japan. Today we'll be asking three game creators for their first impressions and thoughts on watching the movie Free Guy, which was released on 13th August (2021). This video is a promotional tie-up with the movie.
Let's start by introducing our guests. Firstly: Yu Suzuki. Thank you for being here.
Suzuki: Thank you.
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Every month Phantom River Stone holds a poll among our patrons to choose a topic for the blog in the coming month. After tallying the votes (including accumulated votes from previous months), the winning topic that has been voted this time is:
"Sacred Spot Guide Map - Shenmue The Animation version"It is, however, possible to view the full photo by accessing the game files directly, which looks as below. It appears to be some kind of outdoor scene with arches, trees, and some kind of structure in the center:
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| The mystery photo uncovered |
In our post about this photo, we posed the question of why this photo would have been present among the design documents (albeit largely obscured), whether it had any significance and - most of all - whether such a location exists or existed in real life.
Well now, a possible candidate for this mystery location has been identified!
Become a Patron!In Part One, we looked at the following topics:
This time, we will go deeper into the mysteries with the following topics:
Shenhua: A Dragon shall emerge from the earth, and dark clouds shall obscure the heavens. A Phoenix shall descend from above, its wings will create a purple wind. In the midst of the pitch-black night, a morning star shall glisten, alone...
A former Shenmue developer has shared a brief but amusing anecdote in response to a tweet from Shenmue Forever that praised Shenmue II's intricate duck racing Easter Egg.
In his tweet, the developer that revealed that the entire duck race event was in fact created secretly by the Game Director* and staff without Yu Suzuki's knowledge!
An image of the original tweet is shown below.
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| Source tweet |
Satoru Tsuji (Twitter account mame_XPERIA) was one of the member of SEGA's 7-person Event Planning team on the Shenmue II project. He mentions that he was in charge of the fortune tellers in the game.
* Note: Tsuji's tweet about the duck race partially censors the Game Director's name as "Oka***". At first I assumed this might be (Keiji) Okayasu, however the Shenmue II end credits confirm this refers to Yoshihiro Okabayashi, who both headed the Event Planning team and was one of Shenmue II's two Game Directors.
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| Shenmue II End Credits: Event Planning team |
At the 2014 Game Developers Conference (GDC 2014), Yu Suzuki gave a special talk of approximately an hour in which he talked about the development of Shenmue. It covered the early days from its conception as Virtua Fighter RPG, when the protagonist was to have been Akira Yuki.
During the talk, Suzuki revealed a slide entitled "Chapter Concept Art" which showed 11 full-color illustrations that represented the plans for each chapter of Virtua Fighter RPG. These were drawn following Suzuki's trip to China in 1994.
Although various changes and rearrangements are known to have taken place since then, many of the elements observed in these chapter tiles are instantly recognizable including several of the characters appearing in the Shenmue games released to date, and for this reason obtaining high-resolution images of these tiles to study further has been something Shenmue fans have been desiring ever since they were revealed.
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| The 11 tiles of the Chapter Concept Art revealed at the GDC 2014 conference |
The chapter tile illustrations were glimpsed again in footage for Adam Sipione's Shenmue Documentary ("A Gamer's Journey: The Definitive History of Shenmue") - which, incidentally is shipping imminently on BluRay - as the filming crew had privileged access to concept art shared by Suzuki during their time with him.
And now, thanks to Adam, the first seven of the tiles are available in high resolution for all fans to enjoy! There were released recently on a Shenmue Dojo forum post containing updates about the Shenmue Documentary.
Each tile is packed with details, and release of these high-resolution versions has already sparked renewed discussion and exchange of theories among fans on the forums and elsewhere.
The superb chapter tiles are displayed below!
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